Lab
Shader Lab
Lab / Shader

Focused GLSL experiments, isolated from any one scene.

Displacement, noise, refraction, masking, procedural materials and transition shaders — small, self-contained studies rather than full WebGL builds. Shaders inside a WebGL Lab project stay there; this hub is for the technique itself.

Experiments

Nothing reserved here yet.

No experiments in Shader Lab yet. The first one will appear here as SHADER-001.