A permanent home for WebGL, motion, interaction, typography, shader, audio and navigation research — kept separate from the client-ready gallery so experiments can be revisited, compared and reused instead of quietly becoming forgotten standalone folders.
Each hub is a category of ongoing research. Open one to see its experiments and their status.
Three.js, React Three Fiber, shaders, 3D, scroll-driven scenes, particles, WebGL performance.
GSAP, scroll choreography, transitions, motion systems, kinetic compositions, timing.
Cursor behaviour, drag systems, hover states, touch, physics-based UI, unconventional controls.
Kinetic type, variable fonts, spatial typography, scroll type, masking, text distortion.
Displacement, noise, refraction, masking, procedural materials, transitions, distortion.
Spatial sound, ambient audio, UI feedback, music-reactive experiments, audio-driven motion.
Spatial navigation, radial systems, maps, world navigation, contextual menus, page transitions.
Touch-first interaction, lightweight WebGL, mobile choreography, gestures, responsive reinterpretation.
Superseded, paused or retired experiments — kept for reference, not deleted when we move on.