Shaders, scroll-driven scenes, particles, model loading and WebGL performance work — the technical foundation from Thornbury_WebGL_Foundation applied to actual on-site experiments.
Each card opens an isolated experience — none of this loads anywhere else on the site.
A continuous WebGL experiment exploring spatial typography, evolving geometry, scroll-controlled scene state and high-end 2D/3D integration.
Type wrapped around a rotating cylinder.
Five cards on a real rotating cylinder.
A whole scene at postage-stamp scale.
Four flat planes, real distance between them.
The stack, taken apart in the air.
A tiny city built from cubes.
Small bodies, real orbital motion, no purpose stated.